Hi everyone,
if some of my Gameobjects are grouped in the hierarchy "GameObject.renderer.enabled = false;" is not working.
I just want hide some objects if the mouse is over an object. Is there anybody who can explain that to me?
Im still a beginner on Unity and in some points I dont understand the software. Here is my code snippet:
#pragma strict
var group1 : GameObject;
var group2 : GameObject;
function Start() {
group1 = GameObject.Find("GameObjectGroup1");
group2 = GameObject.Find("GameObjectGroup2");
}
function OnMouseOver() {
group1.renderer.active = false;
group2.renderer.active = true;
}
function OnMouseExit() {
group1.renderer.active = true;
group2.renderer.active = false;
}
it would be great if some of you have me some answers.
thanks!
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